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Edition Statement // Fl Studio has 4 Editions: Fruity, Producer, Signature and All Plugins Bundle. We believe you should have the functionality you paid for, bug-fixed, developed and updated for as long as we develop FL Studio. FL Studio Producer Edition includes over 80 instrument and effect plugins covering automation, sample playback/manipulation, synthesis, compression, delay, equalization filtering, flanging, phasing, chorus, reverb, distortion, bit-crushing and more.

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Imageline FL Studio 10 Producer Edition Music Production visit this site. Bit versions of Windows 10/8.0/8.1/7, Vista, XP (service pack 3) (or) Intel Mac with Boot Camp / Windows. These can be used for drum kits, full loops.

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TOP 3 TIPS FOR BEGINNERS

Welcome, this is my top 3 list for beginner-friendly production tips.

Since this is my first try to create a list like this it won't be perfect, yet I'd like to adress some things that could prove useful for some of you, especially in the beginning to end-of-the-first-year-stage of producing. It won't cover essentially everything, just some topics that stole a lot of my time and costed me way too much effort figuring out.
Please be aware of the fact, that this list is indeed somewhat personal. I tried my best to make it fitting for beginners in a way, that I wish I would've gotten help. It's supposed to help those, that aren't satisfied in watching YouTube-videos or just want to read something before going to sleep. If this isn't your cup o' tea, please feel free to skip this post.

Tip #1: Don't think too much, do it. (Learn step by step!)

"Wow KVMVSVBI", you think, "this is very counter-productive!" - but first, hear me out.
In the early stages of getting comfy with the DAW (Digital Audio Workstation) you might find yourself in a stage, where you constantly want to improve what you do and how you do it. For example you find nice samples, you'd really love to put to use, but instead of creating a dank beat with it you just hang around trying to figure out, how it sounds the cleanest and how to mix it perfectly. Or instead of throwing in some funny melodies via MIDI and working with them you first try to wrap your head around music theory for hours and hours. But the critical thing about your first ~100 hours is to get to know your DAW.
Yes, you should know how to mix, master and edit stuff properly. But I think it can be very frustrating and overwhelming. First you should try to get used to the many many details that are packed in your DAW and how to use them properly. Let's take FL Studio for example: One of the first steps you'll propably take is whether finding out, how to use the patterns or how to use samples in the playlist - those two ways are correct, yet some like working with patterns a bit more, some doing it all in the playlist track. Then comes finding out, how to route stuff to the mixer and even that part could be overwhelming, because now you have yet another window open, where you can do even more stuff.
I'd highly suggest to take it slow and take some breaks. Make fun patterns, show it to friends or musicians you know and let them help you. Create wanky melodies, listen to them over and over and try to feel, what you could do better and what you've done right. Pat your own shoulder when you have your first cool loop and feel even more satisfied when you're ready to show the complete thing to your friends. When you've got a feel for everything and you know your way in your DAW, then there's now plenty of time to go to the library and grab some books about Mixing and Mastering. Before that there's not even a need for that, because by the time you've figured out how to use the program the right way you have to re-read / re-watch what you've learned about Mixing/Mastering anyway. (I hope you get what I mean)

Tip #2: Don't be afraid. (Keep it real!)

Someday you'll question what you're doing and you'll ask yourself at least one of the following questions:
  • Am I using the right DAW?
  • Wouldn't I sound better with XXX Vst?
  • Will people even like what I'm doing?
  • Should I switch to Mac / PC?
  • Should I just do what XXX is doing, because he's successful with it?
I'll answer them now. Right now.
Every so often there's the time, where everything feels old, unsatisfying and repetitive - you want a fresh breath of air because you're feeling that with the software you're using you won't progress anymore. You're using your Selfmade/downloaded Presets day in, day out, running in circles, searching for something that makes making music attractive again. Well - you could have overworked yourself. I've pushed myself to my upper limits quite often. I've had weeks of recording and producing with only one or two days without it, so almost 24/7. It sounds fine in the beginning, but it doesn't leave much room for creativity and trying something new, especially when you've got a deadline someone's depending on.
Let me tell you this: You don't need new software (most propably). You need a challenge. Sometimes it feels like you're a line worker, because going out of the comfort zone in music is scary in the beginning, but you'll get the best results whenever you're challenging yourselves. For example: try making beats only with one sample, try a BPM you've never used or to remix a song you've never heard before. Find new ways to accomplish a sound, that you love and you'll quickly find yourself gaining knowledge and confidence.
Switching your DAW makes things even more complicated. I've been there. I've used FL for a fair time now, but I've already tried Ableton, Logic Pro X, Reason 5, Cubase and even Linux Music Maker. I have been trying almost everything because I've spent at least ~5000 hours in FL Studio and I've had to catch some fresh air quite often. You can try it to, but you'll soon realize, that there's (often) not too much to gain. As soon as you've settled down with the DAW of your liking switching to another one might be easier in theory, but harder in reality. It won't bring you further in a short period of time, maybe in the long run, especially, when you've not been using a program for that long, but you should go with a PRO and CON list for this sort of thing.

Tip #3: CRITIQUE IS VALUABLE. (Get feedback & keep practicing!)

Let me tell you a story. I've been using computers since I've been like 5 or so. When I turned 10 I've been learning Coding, as I turned 13 I started fiddling around with music, got my heart broken by a ex of mine, turned then to photography and video editing until almost three years ago, when I turned 18, I started to love music again. It's f*cking painful to hear, when your stuff gets trashed by other people - but at the same time it's the most important thing. I've always been someone who tries stuff out just to see, what happens. I've not been much of a reader back then and I didn't know anything about music theory, but I knew I loved music (I was 13, of course I didn't wanna sit down to read stuff about music theory).
I showed stuff to my friends one day and they all said that it sounds pretty good. Until I showed it to someone I didn't do much with and he straight up told me, that what I'm doing is complete and utter trash and I should sit down, take my time and learn. And that's what I did. I've been asking him, what he thought is the problem with it and since he didn't know much about music, he just told me that the bass seems to "push away the melodies" and everything doesn't seem to fit. After a bit of reading, googling and try and error (and around 2 weeks of intensive studying) it turned out, that my bass wasn't EQed properly and the melody was pretty much offkey. I've been able to fix it somewhat and then scraped the whole thing because I wasn't satisfied with this piece anymore. That's when I learned that in order to progress you have to fail sometimes.
Post your stuff online and ask for feedback. Try to find people that know their shit and let them show you some stuff. Don't be as naive as I was, just get to the library, read yourself some good books about music theory and production, watch YouTube videos and learn stuff and most importantly: love what you do. Then you will succeed.
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So. That's all I've got for you today. I know, those aren't the most scientific tips, nor are they perfect. But maybe reading this stuff hits home a bit and can help you.
If you want me to do something again but with proper tips about topics you'd like to see (e.g. EQing, Mastering, Vocal Processing, etc. etc.) just comment or hit me up, I'd love to help someone. Also sorry if the many commas and the strange grammar confuse you, I'm no native speaker, but I've tried.
Have a nice day,
KVMVSVBI!
Also thanks to u/cheeriochest for pointing out that my headlines were too chaotic. Points should be clearer now! :D
submitted by KVMVSVBI to makinghiphop

I really want to make music but ASIO4ALL has been stopping me from doing so for months.

Hello everyone, I come to you because I am really desperate, I want to produce music and bought a Minilab mk2, I've been playing guitar for over 10 years and always loved it but a software issue is preventing me from doing so.
My problem is, I can't record clips into FL studio without everything going to absolute shit :I searched through the web and found out you needed ASIO4ALL to have no latency while recording, I installed it but the problem is whenever I launch a recording with asio4all selected there is a horrible screeching increasing static noise untill I close FL studio. I've been searching the internet for so long and tried many things to solve the problem but nothing seems to work, if anyone very well versed in this subject could help me I would be super grateful.
Edit : Here is a screenshot of my windows and sound settings SCREENSHOT
Edit 2 : Here is a very shitty video filmed on my phone (OBS and other in computer recording devices don't work when FL studio is launched with asio4all)
submitted by MolyvZesho to WeAreTheMusicMakers

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