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Upcoming VR Games for 2020 and Beyond

I thought it would be a good idea to make a list of some upcoming VR games I've come across and caught my attention enough to be wishlisted. I've ordered these based on release date rather than ranking, and hopefully, this helps anyone looking for future games
Released Now
Grapple Tournament (5 Nov, 2020) MultiplayeFPS
Grapple Tournament is a VR Arcade Shooter for adrenaline-packed vertical combat. Enjoy 3D movement freedom with your grappling hook and dual wield multifunctional weapons.

House Flipper VR (5 Nov, 2020) Simulation/Building
Virtual makeovers were never more real! Thanks to the VR technology, you will be able to single-handedly take care of ruined properties, gaining your clients' appreciation and satisfaction from a job well done! Put on your goggles, take a firm grip on the controllers and become a master of renovation!

Releasing 2020
Fates Call: A New Beginning (9th Nov, 2020) Adventure/RPG
Fates Call: A New Beginning a new VR Fantasy RPG You are Talos, a hero that has been awaken by ancient ghosts save the world once again. Evil forces are plotting against peace, you need to stop them before it's too late. Explore the world of Fates Call today !

The Edgar Mitchell Overview Effect VR Experience (9 Nov, 2020) Experience/Space Sim
The Edgar Mitchell VR experience invites the world to join the Apollo 14 Astronaut on his mission to the Moon and into his most intimate moment of connection to life itself. As we journey through space, we will hear Edgar’s voice guide us through the dissolving of any and all boundaries within our consciousness to the universal...

HINGE: Episode 1 (27 Nov, 2020) HorroCinematic/Survival
HINGE is a VR horror taking place in a nightmarish building filled with high-quality graphics and sound effects. The game creates an environment of suspense as you struggle for survival in an oppressive atmosphere of horror that chases you wherever you go.

Aripi (Nov 2020) Cinematic/Adventure
"Aripi" is an exciting adventure about an astronaut forgotten in orbit and his dream that unexpectedly came true.

Medal of Honor: Above and Beyond (11th Dec, 2020) Action/FPS May not support WMR
Take the fight to war-torn Europe in Medal of Honor: Above and Beyond. The franchise returns to its roots complete with a deep single-player campaign, multiplayer modes, and powerful interviews with survivors and veterans of the Second World War.

Royale Archer VR (Dec 2020) Action/Strategy
Use your bow to defeat the enemy and challenge the harder stage with summoning allies, setting traps, and using magic!

Crunch Element: VR Infiltration (December 2020) Action/Physics/Shooter
Blast through destructible compounds and detonate physics-based explosives in VR! Take cover as debris, lead, and lasers whiz past your head and prepare to return fire!

Steel Crew (2020) Online PvP/Tanks/WWII
Join a Tank as a Driver, Gunner or Commander and team up with and against other Tanks in Tank Vs Tank combat where tactics and communication is key

Vertigo 2 (2020) Action/Adventure
Vertigo 2 is a single-player VR adventure. Explore the depths of the vast Quantum Reactor as you descend to finish your journey home.

Blunt Force (2020) Action/Adventure/WWII
Blunt Force is a thrilling VR WW2 game that follows two parallel storylines before and during the war. Both storylines will converge in an thrilling conclusion that will propel the player into the next episode.

Ven VR Adventure (2020) PlatformeAdventure
Ven VR Adventure is a single-player VR platform game. You happen to meet Ven on his unknown planet, invaded by Bruce Nelson, who wants to destroy the magical world.

INK (2020) Experience
Change the dim world, fill it with light. Each inky struggle improves your sight. "Sometimes words alone can't paint the whole picture." A VR game about depression.

Ryte - The Eye of Atlantis (Winter 2020) Exploration/Puzzle
With a little help from the Historia Time Travel agency, set sail to the city of Atlantis for a VR Myst-ical adventure : Fill in the sandals of an Atlantean who recently broke out of prison, wield supernatural powers, solve esoteric puzzles and try to prevent the End of Atlantis !

Ancient Dungeon VR (Late 2020) RPG/Action
Ancient Dungeon VR is a rogue-lite dungeon crawler with randomly generated dungeons. Uncover its secrets and challenge powerful bosses.

Dash Dash World (Q4 2020) Combat Racing Available on Oculus now
Drive, Shoot & Drift like NEVER before. Dash Dash is a cross-platform VR racing game with full hand driving and weapons controls. Over 100 hours of gameplay contents including story mode, regular online tournaments, 100s of achievements and trillion+ customizable parts.

Cooking Simulator VR (Q4 2020) Simulation/Physics
Become the ultimate chef in VR! Take control of a highly polished, realistic kitchen equipped with all kinds of utensils and stands. Unlock and master over 80 recipes or use dozens of lifelike ingredients to cook everything you like. A simulator spiced up with a dash of real-life physics!

Lone Echo II (2020) Adventure/Exploration/Narrative Oculus Exclusive
Jack and Liv are back in Lone Echo II. Return to the rings of Saturn in this highly anticipated sequel to unravel the mysteries of Lone Echo and journey deeper into space – past the very boundaries of time itself.

Eye of the Temple (2020) Exploration/Puzzle Free Introduction Version Here
Eye of the Temple lets you explore a vast and treacherous temple in VR using your own feet. Keep your balance as you step from one moving block to another, dodging traps and solving puzzles with your torch and whip in hand.

Coming Soon
Sniper Elite VR (Coming Soon) Action-Adventure/Shooter
Grab your rifle, gaze down the scope and take aim in this stealth-action WW2 first-person shooter built exclusively for VR. With an explosive campaign, astonishing immersion, authentic weaponry, and signature gunplay from the award-winning Sniper Elite...

Rhythm of the Universe: Ionia (Coming Soon) Exploration/Puzzle
IONIA™ is a single-player fantasy-adventure puzzle VR game for all ages. Get up close with music-inspired creatures in a lush forest teeming with life. Discover music-based magic on your quest to save the Harpa, a mythical creature whose habitat is on the brink of destruction.

Frostpoint VR: Proving Grounds (Coming Soon) FPS/PvP
Frostpoint VR: Proving Grounds is a team-based multiplayer shooter that pits two sides against each other in high-intensity PvP game modes, with a unique PvE twist.

Myst (Coming Soon) Exploration/Puzzle
Cyan, the indie studio that created beloved classics Myst and Riven, has reimagined Myst. Built from the ground up to play in VR and flatscreen PC, explore Myst in a whole new dimension! Journey to the Ages, unravel puzzles, and be a part of the surrealistic adventure that will become your own.

The Secret of Retropolis (Coming Soon) NoiPuzzle
Step into the future of Point and Click adventures in this VR mystery game about crime, love, and robots. As Philip Log, the mechanical detective, you’ll investigate the disappearance of a famous gem, crack humorous puzzles and get involved with eccentric characters.

Walkabout Mini Golf VR (Coming Soon) Single-playePvP Available on Oculus now
Putt your way through beautifully designed VR courses, collect lost balls, and unlock challenging bonus levels. Extremely realistic physics create the perfect challenge for hardcore golfers and casual players alike. Mini-golf has never been this fun!

Tarzan VR (Coming Soon) Adventure/Action
Welcome to the Jungle! Journey through the fantastic lands of Tarzan in an epic adventure created especially for virtual reality. Swing, swim, climb and fight your way across savage lands where the only limits are your own imagination.

Q1 2021
Z-Race (13 Jan, 2021) Racing/Third Person
Z-Race is a zero-gravity, VR racing game packed with atomic physics, spectacular effects, and innovative gameplay mechanics!

After the Fall (Early 2021) FPS/Online PvP & Co-op
From the creators of Arizona Sunshine® comes an epic VR action FPS with intense co-op gameplay at its core that pits up to 4 players against a vast, hostile VR world in a raging fight for survival.

TOSS!🍌 (Q1 2021) ParkouRacing
A bananas VR climbing platformer where you play as an acrobatic ape with the strength to swing and toss yourself freely between obstacles in challenging playgrounds 🍌

Warhammer Age of Sigmar: Tempestfall (2021) Action/Adventure/Combat
Descend in thunderous Tempestfall and deliver justice in the name of Sigmar. Walk the realm of death and lead your brethren to utter victory in this VR-exclusive Warhammer Age of Sigmar game.

LOW-FI (Q1 2021) Cyberpunk/RPG
You're the sheriff of cityblock 303, a retro-futuristic cyberpunk slum where the only inhabitants of note are other "low-fi". Humans too poor to jack into the platform, and rusting old robots that didn't achieve the intelligence singularity. What you do with your time is up to you. Are you a good cop, hotshot?

Traffic Jams (Q1 2021) Casual/Comedy
In a world without traffic lights, one reigns supreme. It’s up to you to keep traffic flowing in the face of outrageous events and flagrant road rage. Easy? Think again! This chaotic VR traffic controlling game throws in monsters, (un)natural disasters, and up to 4 non-VR friends in party mode!

Rumble (2021) PvP/Combat
You're a beginning martial artist with the power to control stone. By striking poses inspired by real-life fighting sports, you can create attacks out of the earth beneath your feet. Test your skills and creativity in the online PVP arena!

Predator VR (1 Feb. 2021) Action/Adventure/Shooter Steam Commercial Licensing Only
Look for Predator VR exclusively in VR arcades. Predator VR drops you into the explosive action of the 1980’s blockbuster movie in the ultimate VR showdown between an overpowering Alien hunter and an elite soldier. Multiplayer, Soldier Campaign and Predator Rampage modes.

Microsoft Flight Simulator (Soon) Simulation/Flight/Open World
From light planes to wide-body jets, fly highly detailed and accurate aircraft in the next generation of Microsoft Flight Simulator. Test your piloting skills against the challenges of night flying, real-time atmospheric simulation and live weather in a dynamic and living world.

submitted by GreeenTeaa to HPReverb

An A-Z of great retro games for Hallowe'en!

No 'Thursday Three' this week as I've been spending all my time putting the below together to be published on my blog on Saturday - but I thought I'd share with you lovely folk too...
For me, the A-Z list; picking a single game in the given category starting with each letter of the alphabet, is the perfect way to ensure a healthy mix of well known and more obscure titles.
There are downsides, obviously. Choosing something for 'Q' that isn't Quake and finding something (Anything!) decent to suggest for the letter 'J' are a persistent challenge, but, when you don't have a readership of millions, constructing these lists is more about the creative side than the delivery, so these awkward letters usually make the process much more fun.
Anyway. I did an A-Z of Games for Halloween a few years back, and there will doubtless be a few duplications, but today I'm giving myself the additional constraint of 'Retro'. The definition of 'Retro' is pretty fluid, but for these purposes I'm saying any game released last century; up to 31st December 1999, is Retro. Make your peace with that now, it ain't changing!
So, with all that pre-amble out of the way, lets get started!
Wait! One last thing, I don't like RPGs, so don't expect to 'Vampire The Masquerade' or anything similar below!
Right, now we go...

Avenging Spirit - Aracde/Game Boy - 1991
In this, fairly cute looking, 1991 arcade platformer you, as the titular spirit, are first murdered and then summoned to save your girlfriend by her (don't say mad) scientist father.
At the start of the game you are given a choice four potential possess-ees to serve as your host - but it is only when that first avatar is killed that the game comes into its own. Emerging from the host as ghost, and with your 'spirit meter' quickly ticking down, you must immediately jump into a new body.
In the standout feature of the game, you can possess absolutely any other NPC, and take on their weapon and other characteristics as you continue.
Besides the arcade original there was a surprisingly faithful port to the original Game Boy, an emulated version of which is available from the 3DS eShop.

B-Movie - PlayStation - 1998
You'll see, as we get further into this list, that I have a bit a thing for 50's B-movies. Ever since this particular era of film-making, the genres of Sci-Fi and Horror have been inextricably linked and, (something else you'll see reflected in this list) this is still very often the case in video games.
B-Movie, known in the states as Invasion from Beyond, not only embraces the full 'Mars Attacks' ethos, but is also old-school in it's design, with wrap-around levels employed as you search the map for enemies to blast and scientists to rescue.
It's a simple but hugely entertaining game, with added depth given by unlockable vehicles and a decent variety of mission structures.

Castlevania: Symphony of the Night - PlayStation - 1998
Despite its open level designs and progression method coming more than a decade after they were first seen in Metroid, Symphony of Night is the reason why the genre portmanteau has '–vania' stapled to the end of it. Simon’s Quest had toyed with exploration in the series previously, but not as expansively or as successfully as was achieved in this, which is considered a true great of the genre to which it gives (half) it’s name.
Shamefully I've only ever played it (briefly) through emulation - but the impact of that short play, and the opinion of people I trust, is play, and the opinion of people I trust, is more than enough to include it on this list.

Doom - PC/Various - 1994
Even with it's 'Hell' motif and legions and monsters, it sometimes easy to forget that, when it was originally released, Doom was a very scary game.
The sound design in particular lent an incredibly eerie atmosphere, and it was far more common to see players creep around corners and twitch at every sound than it was to see the borderline speedrunning pace that it's played at today.
Not just one of the most important games ever made, but one of the best too.

Evil Zone - PlayStation - 1999
In the first (but by no means last) trip on this list to Tenuous Town, Evil Zone barely meets the criteria of a game for Halloween. It does have the 'Evil' in the title, and it has an evil being as the boss, with the plot of this simplistic fighter revolving around finding the strongest fighter to face them - but beyond that... erm... as I said: Tenuous.
On the other hand, the average-at-best reception awarded this title means that many thought it to be a horror of a different kind. Personally though, I found the TV Show presentation style endearing and, in an era when fighting games didn't often have stories, this has one for every single character, including the main antagonist.

Fear Effect - PlayStation - 1999
More famous today for a thirty-second quasi-sapphic elevator cutscene in it's sequel than any of it's own qualities, the original Fear Effect was a horror themed evolution of the classic point-and-click adventure that used sprites against pre-rendered backgrounds to great effect. There's a more considered approach than usual to Chinese mysticism that elevates proceedings a notch, with a late game trip to the underworld being particularly memorable.
The balance between puzzles and gunplay is well maintained throughout, and the grizzly death animations that play upon failure of a puzzle are a particularly macabre treat.

Grim Fandango - 1998 - PC/Various
And talking of point-and-click adventures, here's the one that's often described as the greatest of them all (although, admittedly, not by me).
There's not much new one can say about Tim Schafers magnum opus, it's a brilliant, funny, and devilishly difficult tour de force that has been made available on just about every platform on the planet - so there's no excuse for not playing it.

House of the Dead 2 - Arcade/Various - 1998
Selecting the sequel was an easy choice of the 2 House of the Dead games that came out in the 20th Century, as it's a marked improvement over the original in many ways.
Most predominantly, the use of branching paths adds diversity and... lets not say 'depth'... but certainly it gives the game a sense of interactivity missing from many other 'ghost-train' style on-rails shooters.
The voice acting is the stuff of legend, but it's the only thing in the game that's of dubious quality; everything else is a fantastic example of the genre.

It Came from the Desert - Amiga/PC - 1989
With inspiration taken broadly from 50's nuclear age sci-fi-horror b-movies and, more directly, the astoundingly effective 1951 giant ant thriller THEM!, It Came From the Desert is one of Cinemaware’s most fully realised interactive movies.
Much to the chagrin of many a late 80's teenager, It Came from the Desert's core gameplay doesn't often involve trying to shoot enormous bugs in first person, but s rather more geared towards using your powers of persuasion to evacuate the wonderfully characterful NPC inhabitants of the small desert town for which the threat posed by oversized insects is most imminent. With this being an interactive movie it's actually impossible to die, but it's still all too possible to fail.
Luckily, as with many games of this type, the real joy comes from replaying and discovering new outcomes to individual situations and indeed the whole game. If you're even a little bit of a classic b-movie fan you need to play this game; as a love letter to the genre it is near flawless.

Jurassic Park - Amiga/DOS - 1993
I don't like it any more than you do, okay, but there are so few games that start with the letter 'J', especially within this definition of 'Retro' that this is the closest I could get.
For large sections this rendering of Jurassic Park suffers from the same flaws as many of the others; uneventful 'fetch quest' style missions in largely empty open world environment. Where the PC/Amiga game differs (and excels), however, is where it almost most fits the 'Halloween' brief. There are sections throughout that take place insode buildings, and these are rendered in the now familiar first-person-shooter style. There are jump-scares aplenty as you navigate dark corridors in near darkness, with velociraptors appearing, almost literally, out of nowhere.

Kid Dracula - Game Boy - 1993
Yet another game who's price on the secondhand market has ensured I've only ever experienced it via more dubious methods, this spin-off/pastiche of the Castlevania series is in the mould of The Evil Dead 2; being both a remake and a sequel to the Famicom original.
The scaled down platforming works brilliantly on the Game Boy's small screen, with the cute and characterful art in particular feeling completely at home here. 'Metroidvania' elements may be absent, but there are between-level upgrades that bring more interest to proceedings.
It's a short game, which makes the high price tag even harder to swallow, but if you can cope with not understanding Japanese, copies from that territory come with a slightly more palette-able price tag.

Leather Goddesses of Phobos - DOS - 1986
The sequel may have actual graphics and a name that is the stuff of legend (Leather Goddesses of Phobos 2: Gas Pump Girls Meet the Pulsating Inconvenience from Planet X!) but the second installment's sub-Leisuresuit Larry humour and terrible writing make it a pale shadow of the original - a properly old-school text adventure.
Leather Goddesses of Phobos has a style that is just irreverent enough for it to get away with a multitude of genre tropes and it's so genuinely funny that any missteps could be easily forgotten - if there were any (Spoiler: there aren't).
I grew up playing text adventures so I hope it's no small recommendation when I say this is among the very best of them.

Mortal Kombat II - Arcade/Various - 1993
While it's the original that is writ largest across my memory, it's this first sequel that is clearly the best game in the original, classic franchise. With enough improvements over the first game to make it worthwhile, and far fewer mistakes than MK3, Mortal Kombat II set the stall for the direction the series continues in to this day by bringing a healthy dose of sillyness to the otherwise gruesome developments.

Nemesis the Warlock - C64 - 1987
When I played this on my brother's Commodore 128 way back in the day I had no idea that it was derived from a 2000 A.D. comic, I think I actually loaded up the disc thinking it might be related to the Konami shooter.
Despite it's obvious simplicity as a single screen platformer, I've never forgotten the simple joy of defeating enemies and using their corpses as a stairway to the exit - a stroke of genius game design that I don't think I've ever seen repeated.

Olly and Lissa 2: Halloween - ZX Spectrum - 1988
I mean, it has 'Hallowe'en' right there in the title, how was I going to resist?
The Olly and Lissa trilogy is a set of exploartion and puzzle solving games released between '86 and '89 on Spectrum, Amstrad, and C64.
This is really a recommendation for all of them, as each has strengths and weaknesses. I think the graphic style of the original is more unique than the that of the sequels, and the third game is obviously the biggest, but the flick-screen format was looking a bit old-hat on the eve of the nineties.Olli & Lissa II is, then, would be the sweet spot of the series were it not for the small issue of Olli & Lissa themselves not actually appearing outside of the intro and the game-over screen.
If you can put that small annoyance aside though, the new character, a friendly witch, brings a new dimension to the collect-em-up format by being able to fly around the level on her broom.

Parasite Eve II - PlayStation - 1999
Despite all 3 entries in the Parasite Eve trilogy being classified as 'action role playing' games, they each have idiosyncrasies that differentiate them.
Between the two games that qualify as retro (by my definition) I was a much bigger fan of the survival horror leanings of the sequel than I was the heavy RPG style of combat in the original. I actually think the 'hot-swapping' action of the 'The 3rd Birthday' is best of all, but that is both an irrelevant and a very unpopular opinion.
Parasite Eve II is a beautiful looking game, and the Resident Evil style action is a big improvement, but the real highlight of the game for me is the boss battles - hideous, room-filling, creatures that it will take all your, and your avatars, abilities to overcome.

Quake II - N64 - 1998
Why Quake II? And why the N64 version with it's tiny grainy multiplayer screens and shonky control system? Because it's the only retro 'Quake' game I've played, okay?
I tried and failed to convince myself that Quazatron, the ZX Spectrum's brilliant isometric version of Paradroid fit the hallowe'en brief more than this already loose connection... but it wasn't to be.
Play Quazatron on the Spectrum, don't play Quake II on the N64, move on.

Resident Evil - PS/Saturn - 1996
No prizes for guessing which series was going to be representing 'R' here, but how to choose which instalment?
Resident Evil 2 is probably a better all around game than the original, but this is a list for the Halloween season - and Spencer Mansion is quite simply one of the best haunted house environments ever to appear in a video game.
It's a rare event in any medium when the flaws (or perceived flaws) of a piece manage to enhance it, but that is very much the case with the original Resident Evil. Take the voice acting, subject of a million memes, there's no way anyone could claim it had genuine quality. Yet, better acting may have telegraphed plot points that otherwise remain obscured by the stilted delivery.
And then there’s the 'tank controls', whether the vagaries of movement and inconsistent aiming exist by accident or design may never be known, but either way, they add huge amounts of tension to encounters where swift action is required.
There can be no doubt that the first Resident Evil, no matter the quality or otherwise of later franchise entries, remains an ingeniously designed adventure that has permanently and single handedly reignited a stagnant genre.

Sweet Home - NES - 1986
Brought to attention in the west by the success of Resident Evil, this NES outing from 1986 received a fan translation from its original Japanese to English almost 20 years after the original release.
It's influence on Capcom's first trip to Raccoon City is apparent from the very start, but this is a fascinating and genuinely scary game in its own right.
Played from a top down perspective, the gameplay involves, as you might expect, solving puzzles and occasionally battling evil entities. The backtracking and item management are familiar too, but a key difference is that in Sweet Home you control a group of five, and should any character die they remain so until the end and effect the outcome of the finale.

Todd's Adventures in Slime World - Lynx/Mega Drive - 1990
The Atari Lynx is one of my favourite game systems of all time. Although it lacked a big name franchise like Sonic or Mario to draw players in, it instead focused on brilliantly bringing hits from the arcade to it's tiny inch screen. Thanks to this, despite a pretty small library, it has one of the best quality-to-quantity ratios in the whole medium,
Todd's Adventure in Slime World was later ported to both the Mega Drive and the PC Engine Super CD, but it remains a Lynx game in my mind. As the titular adventurer you explore the vast slimy planet and collect gems. It's simplistic stuff, but fun presentation and a few neat ideas (having to wash off slime in water pools, for example) keep the game interesting - especially with those with the compulsion to see every part of the planet.

UFO: Enemy Unknown
The genesis of X-Com franchise can be traced all the way to 1984 when Rebelstar Raiders (a game written entirely in BASIC) was released for the ZX Spectrum, but in some ways the influences can be traced back further still, as it's another game that takes clear inspiration from the sci-fi horror movies of the fifties and sixties.
It's interesting that despite being the defacto series moniker today, it was only afte this game was rebranded for the American market as X-Com: UFO Defense that the series’ first bore the 'X-com' name.
Whether you call it, X-Com or UFO, the game features a near perfect combination of management sim and turn based combat elements that ensure you’ll be hooked from the very beginning and despite the dozens of sequels, spiritual successors, and remakes it has, to my mind at least, never been bettered in the genre.

Vampire Saviour - Arcade/Saturn/Playstation - 1998
I've selected Vampire Savior, the original name for Darkstalkers 3, but any of the games in this series are well worth your time.
These 2D fighters featuring a deliciously twisted cast of monsters, villains, succubae, and various other freaks and ghouls may look a little simplistic when compared to games released since, but there's real class in the character designs and the fight engine.
Darkstalkers 3 is probably the best of the bunch, the Dark Force System it introduced was the major change from earlier instalments - a 'super meter' in all but name it brought the game in line with other 2D fighters of the era so this is the one to play.

War of the Worlds - PlayStation - 1998
Did you know that at least one 'Where in the [X] is Carmen Sandiago' game was released every year from 1985 to 1993? I discovered this snippet of trivia as I trawled through twenty-odd wikipedia pages desperately searching for an even mildly horror-themed game starting with 'W'.
It was all worthwhile in the end however, as I was actually quite pleased to be reminded of this game. I've been meaning to play it for some time and despite having to do so via emulator (I wasn't willing to blind-buy for £40+) I'm really glad I did.
This EU only release is, a little bizarrely, a vehicular combat game - but it is thankfully a pretty good one. Each mission takes place in a different real world location taken from H.G. Wells' classic novel and sees you take control of a decent variety of era-accurate vehicles in battles against the alien menace. There's some light strategy too, and, played along to remixes from the famous Wayne album, it all makes for a pretty enjoyable blast.

Xenophobe - Various - 1987
A multiplayer shooter a good few years ahead of it's time, Xenophobe allowed three players to cooperatively battle a variety of levels by giving each a section of the screen to themselves. Split horizontally, the view of the game would be pretty iconic, were it not, to this day, something of an underappreciated effort.
The Atari Lynx version had the potential to be a definitive port, with the link cable allowing 3 consoles to have a full screen each. But unfortunately the commercial failure o the machine meant that Xenophobe didn't find much of an audience, so trying to find two other people with both the same hardware and software was an even harder task than completing this side-on, screen flipping, shooter.

Yokai Dochuki - Arcade/PC Engine/NES - 1987
As a new owner of a PC Engine, it's nice to be able to exploit the amount of time I've spent recently researching it's library to the benefit of more than my game library.
Much like the aforementioned Fear Effect, Yokai Dochuki is notable for it depiction of an eastern hell - in this case 'Jigoku', the Japanese variant.
The game has you play as a small boy who journeys through five stages of hell to determine his final fate - one of five endings available in the game.
It's an interesting game more than a brilliant one, with the NES version being particularly simplistic, but it's definitely worth checking out if you have the facility.

Zombies Ate My Neighbors - SNES/Mega Drive - 1993
It always boggles my mind that the (admittly brilliant) title of this quasi-isometric run-and-gunner from lucasarts limits the antagonists to zombies.
During the corse of the game you will come across (forgive me a copy/paste from wikipedia) vampires, werewolves, huge demonic babies, spiders, squidmen, evil dolls, aliens, UFOs, giant ants, blobs, giant worms, mummies, chainsaw-wielding maniacs, "pod people" and, obviously, zombies.
Exploring the levels and saving your neighbours is made an extra joy through the game being very funny, and the accompanying music is worth a mention too - expertly capturing the monster-movie tone throughout.
submitted by -JaguarWong- to retrogames

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